Omaha is a little bit trickier than its big brother Texas Hold 'Em: Your combination of 2 hole cards and 3 community cards decides whether you will win the pot or not. Up to 10 players can compete against each other and will try and win the game either with the best 5 card combination or the best bluff.
How does Omaha work?
The 2 players seated to the left of the dealer will be asked initially to pay the blinds - the Small Blind (half the minimum stakes) goes to the player left of the dealer, the Big Blind (minimum stakes) goes to the player to his left. The Blinds will be calculated automatically.
First betting round
Are you ready? All players then receive a hand of 4 cards, which are not visible to the others. Now it's the remaining players turn to buy into the game or to pass and leave the game. After the first phase the Flop, 3 community cards which can be used by all players to complement their hand, will be turned over.
Second betting round
After the 3 community cards have been turned over the next betting phase starts. Bet, call, check (neither bet nor pass) or pass? The player to the left of the dealer starts again. The other players follow in turn.
Check is only available as long as no bets have been made. Once a bet has been placed the remaining players can only call, raise or fold. Should all players check, the next card is being dealt.
Players can match players bets by betting the same amount. If a player wishes to raise, they must bet the big blind value as a minimum.
At the end of the second betting round the turn, the fourth community card, will be displayed in the centre of the table.
Third betting round
The third round takes place in the same way as the previous betting rounds and ends with the turning over of the fifth community card (River).
Fourth betting round and showdown
The remaining players will now play the last betting round and the showdown. 2 hold cards and 3 community cards decide - whoever creates the best 5 card combination wins. If players have an equal hand the kicker, the highest cards not held in common, will decide the outcome of the round.
After the showdown the next player in clockwise direction is the dealer, thereby changing the positions of the players. A 'D' will be displayed next to the current dealer.
Upon starting the game you will enter the game lobby. Here you can join an existing table or open a new table yourself.
You play with chips as your betting currency in all poker variants at GameTwist. 1 chip = 1 Twist.
Set the amount of Twists you would like to take to the game upon starting the game. If you have played all of your chips, click on the "Replenish chips" button to bring more chips to the table. Once you have left the table or the game has come to an end, any surplus chips you have will be credited back to your player account as Twists.
The following details are shown for each open table: Table name, poker variant, bet amount and limit, number of active players and the maximum number of players allowed. The "Table" tab to the left displays the player names of all active players in a game. A double-click on your desired game (or a single click on the game, followed by the "To Table" button) will take you to the table.
You can also open your own table by clicking on the "New Table" button. You will then be asked to select the game setting: The limit type (no limit, pot limit or fixed limit), the maximum number of players and bets (bet amount, raises, limit, small and big blind). Once set, click on "OK" to start the game.
You are presented with an oval table and 10 chairs in the table view. Depending on the number of players allowed to join the table each empty seat is marked with 'Free'. Click on 'Free' to take your place at the table. A box will then appear above your figure featuring your player name, your credit and status. Your cards and number of chips available are shown above this box. Once you make a bet chips will be placed on the table. The red area on the table represents the pot. The total of all bets is shown here.
The navigation field is found in the bottom 1/3 of the screen. It is organised as follows:
- Left - main navigation buttons
- Middle - number of chips available and game navigation buttons
- Right - chat window
Left field: The following 5 buttons are displayed here
- 'Join' and You can choose to take part in the game by clicking on 'Join' or skip the current round by clicking 'Sit out'. You will remain seated at the table for the next round. You will automatically leave the table after sitting out for 10 consecutive rounds.
- 'Replenish Chips': Once you have used all of your chipss at the table, grab a top up from your player account using this button.
- 'Stand Up': Use this button to leave your seat.
- 'Settings': Here you can change your keyboard and card display settings amongst other things.
- 'Lobby': Use this button to leave the game and return to the lobby.
Your total remaining credit in your player account is shown to the left of this button.
Middle field: Game Start - taking chips to the table
As soon as you have taken a seat a large slider is shown in the middle field. Use the slider to determin how many chips you would like to take to the table. Simply select your desired amount and then click on 'Join'. Your selected amount will be shown below your player name.
Once the game starts the slider will be replaced by game function buttons.
When it's your turn:
- 'Check' or 'Call'
- 'Bet' or 'Raise' (actions may be greyed out dependent on the state of the game)
Your card value will also be shown above these buttons. Once you have selected the 'Bet' option you can set your bet amount using the slider in pot or no-limit games.
When it's someone else's turn:
- “For any amount call/check”
- “In any case bet/raise”
- “All in”
If a number is shown in brackets next to a button it represents the amount of chips that will be played if you select the particular action. As long as an action has not been deactivated you can select in with a click of the mouse. As soon as it is your turn your selected action will be carried out automatically. Your selected action is only valid for one round. You can decide if you want to play your turn manually or select an automatic action each round.
When a player has their turn the remaining time for their turn is displayed within a coloured bar above their character. If their time runs out the 'pass' move will be automatically executed. Simply click on the 'Join' button to jump into the next round.
- Royal Flush: The highest flush in one suit
e.g. Ace, King, Queen, Jack, Ten - all of the same suit (e.g. Hearts) This is the best possible card combination.
- Straight Flush: 5 cards of the same suit in a row
e.g. 3, 4, 5, 6, 7 - all of the same suit (e.g. Spades)
- Four of a Kind: 4 cards with the same value
e.g. Eight of Hearts, Eight of Diamonds, Eight of Spades, Eight of Clubs and one other card, e.g. Ace of Hearts.
- Full House: 2 like cards combined with another set of 3 like cards
e.g. King of Hearts, King of Spades, along with Three of Clubs, Three of Diamonds, Three of Hearts.
- Flush: 5 cards with the same suit, irrespective of order
e.g. Four of Clubs, Six of Clubs, Seven of Clubs, Jack of Clubs, Ace of Clubs.
- Straight: 5 cards in a row, irrespective of suit
e.g. Six of Clubs, Seven of Spades, Eight of Hearts, Nine of Hearts, Ten of Spades.
- Three of a Kind: 3 like cards
e.g. Queen of Spades, Queen of Clubs, Queen of Hearts and 2 other cards, e.g. Five of Diamonds, Seven of Clubs.
- Two Pair: 2 like cards
e.g. Five of Diamonds, Five of Spades as well as Three of Hearts and Three of Clubs as well as another cards, e.g. King of Clubs. The higher pair determines the value of the combination.
- One Pair: 2 cards of the same value
e.g. Ace of Diamonds, Ace of Clubs and three other cards, such as Four of Clubs, Nine of Spades and Two of Spades. The other 3 cards are kickers. If 2 players share an identical pair, the kickers (odd cards) decide the win.
- No Pair/High Card: None of the players have the poker hands described. If no player has a pair then highest single card is compared.
What happens if 2 players have the same poker hand?
- Straight Flush: The straight flush with the highest card wins.
- Four of a Kind: The player with the higher four of a kind wins. If 2 players have the same four of a kind the player with the higher kicker wins.
- Full House: With a full house the higher three of a kind wins. If 2 players have the same three of a kind the higher pair decides the win.
- Flush: With a flush the player with the highest card wins. If 2 players have the same highest card the best subsequent card decides the win (e.g., the best second or third card).
- Straight: The highest card wins here also. When 2 players have the same straight the pot is split between the two players.
- Three of a Kind: The higher three of a kind wins here. If 2 players have the same three of a kind the higher fourth or fifth card wins.
- Two Pair: The higher pair wins here. If the 2 players have the same higher pairs the better low pair decides the round. If the 2 players have the same lower pairs the kicker decides. Should these also be the same the pot is split.
- One Pair: The higher pair also wins here. If 2 players have the same highest pair the player wins who has the highest third, fourth or fifth card.
- No Pair/High Card: The highest card wins. If 2 players have the same high card then the next lower card will be the decider.
Fees and limits
If a player takes a seat at the table he has to pay a fee equal to the amount of the big blinds. The fee doesn't have to be paid if you start with the position of the big blinds.
Another sit-in fee has to be paid if you have missed at least one big blind by opting to 'Skip'.
Players can bet any amount. You cannot bet amounts lower than the minimum bet.
Players cannot bet amounts higher than the pot.
This means you only raise the bets by a limited amount. 4 increases (=Cap) are permitted during a betting round. This rule is suspended if only 2 players remain.
Main and side pots
If a player selects 'All In' once 'call' has been selected he cannot win those chips anymore which the other players are paying into the pot. He can only win the amount that has been brought by the 'All In'. In this case the pot will be divided into 'main pot' and 'side pot'. The main pot contains the chips, which the All-In-Player can win if he holds the best card combination. The side pot contains the chips, which the All-In-Player cannot win even if he holds the best card combination. If several plays decide to opt for 'All In' several side pots will be created.
Table fee (Rake)
Rake is the fee the bank charges every player for participation in the game. If the Flop hasn't been issued at Texas Hold'Em no rake will be taken out of the pot (no flop, no drop) The maximum rake depends on the number of players.
If all players pass except for one the remaining active player will have his rake reimbursed (no rake will be deducted).