31 or Einunddreißig is a popular game in Germany and Western-Austria, which has several regional names, for example Knack, Wutz, Bull, Schnauz, Feuer or Hos'n obi.
The aim of the game is to create a combination of cards with equal value or matching suits by swopping cards to outdo the combinations of your opponents. You have 3 lives and you can swim once before you loose. If you have 3 Aces (Fire) or 31 points (Schnauz) the round is finished immediately, otherwise you can improve your cards by swopping them until one of the players knocks.
Play this exciting game and make sure that you don't drown!
You can find details on multiplayer versions here: How do multiplayer games work?
You can open up a game round by clicking on the button ‘New Game’. You decide who is allowed to play at your table (2 to 6) and how high the stakes are. You can also choose between 3 game versions: With choice 5 you play with a set of cards from 5 to Ace, with choice 7 with a set of cards from 7 to Ace and with choice 9 with a set of cards from 9 to Ace. The number represents the card with the lowest value in the game. Of course you can also join a round already opened by another player.
It will be displayed at the right side of the table which player's turn it is, the remaining time to take your turn as well as the stake and your credit. Next to the player names 3 lifebuoys will be displayed - if you loose a life a ring disappears. A fish will be shown if a player is swimming and a duck shows, which player's turn it is. You can chat with your fellow players via the chat function.
Ride the bus is a card game for 2 to 6 players. The game will be played with a standard set of cards with the suits clubs, spades, hearts and diamonds. The sequence is 5, 6, 7, 8, 9, 10, Jack, Queen, King, Ace.
Players receive 3 lives (lifebuoys) and 3 cards at the beginning of each game. The first player can choose, whether he wants to keep the cards or receive new cards. If he keeps the cards 3 different cards will be displayed on the playing field; if he wants to swop his hand his first hand will be placed upside down in the middle.
Every player has to collect combinations with his 3 cards, either groups (cards of the same rank in different suits) or cards with matching suits although it doesn't have to be a sequence.
When it's your turn you can swop one of your cards for one of the cards in the middle of the table by draging and dropping this card onto the card, which you would like to have. Alternatively you can also select one the following features by clicking on one of the buttons at the left side of the playing field:
- 'Swop all: You can swop your 3 cards for the cards in the middle.
- 'Push': You don't want to swop a card or knock.
- 'Knocking': You don't think that you have got the highest combination and you would like to end the round. In this case every player is allowed to swop once before the scores are calculated.
If all players in a row push the 3 cards on the table will be replaced by new cards from the stock pile and the game continues.
End of the game
A game is over when a player has knocked and the other players had the opportunity to swop their cards. If a player gets a 'Fire' (3 Aces) or a 'Schnauz' (31 points) the round is finished immediately. If a player has this combination straight after the cards have been dealt all his fellow players can swop their cards once.
The loser of a round has his lifebuoys taken away. If a player loses a lifebuoys he has to swim. If he loses again he drowns and has to leave the game. The last remaining player wins the game.
After finishing the round the combinations will be ranked as follows:
- 3 Aces ('Fire')
- Hand with 31 points (Schnauz'), the highest possible number of points
- 3 cards of the same value in different suits (30 1/2 points)
If 2 players hold a group, the combination with the higher ranking card is worth more. In case of equal values the suit decides: Clubs before Spades before Hearts before Diamonds.
Cards of the same suit:
- The cards of a suit will be added up. 10s, Jacks, Queens and Kings are worth 10 points, Aces 11 points and the remaining cards are worth whatever figure is printed on them.