Are 8 balls not enough for you? Then Snooker is just right for you. This technically challenging game requires precision and is deemed the supreme discipline among the pool games.
Are you ready for a nerve-wrecking game where you have to push your opponent into a corner? Are you cunning, are you anticipating moves and have you got the right game strategy at the ready? Then you will be the celebrated winner at the end of the day.
The game will be played with 22 balls, which have different colours and carry different point scores: There are 15 red (1 point), 6 coloured (yellow = 2 points, gree = 3 points, brown = 4 points, blue = 5 points, pink = 6 points and black = 7 points) and a white ball (game ball).
With every shot a red ball has to be hit. If you can sink the red ball without a foul a coloured ball has to be announced. If you pocket the announced ball again, points will be counted and you can continue to play. As soon as a foul has been committed it is your opponent's turn. Your aim is to collect as many points as possible for pocketed balls.
The game is played in real time and with two players. You can find details on multiplayer versions here: How do multiplayer games work? If you open a new table you can select the stakes and the circle of players.
The playing field is a table that is slightly larger than the classic pool table. In addition a white line and a half circle are displayed in the left third of the table. The pool table is equipped with 'pockets' in every corner as well as along the long side of the table where the balls can be potted. The points are calculated in the top left corner. Next to the scores the next move is displayed. You can choose at which point you want to play a selected ball with the cross hairs at the right side of the playing field. The balls will be played with so called cues. If you click on the cue ball with your mouse the cue appears. In front of the cue you can see a yellow line with an image of the cue ball. It shows you the direction of the shot. If you press and hold down the left mouse button you can position the cue in the desired direction. An arrow appears which will show the force of the pool shot by changing its length. The shorter the arrow the weaker the shot. If you release the mouse button the white ball will be played.
At snooker the balls are arranged in a particular starting position. The red balls are positioned in the shape of a triangle at the right side of the table while the yellow, brown and green balls are positioned along the white line. The blue is positioned in the centre of the table. The pink ball is positioned at the top of the triangle, ther black ball is positioned behind the triangle, aligned to the middle of the base line. The black, pink, blue and brown ball form a line.
For the first shot the game ball can be placed anywhere within the D-zone.
Red and coloured balls have to be pocketed alternately one after another. Watch out: There are a number of rule violations in the game, which will count as fouls.
The following moves count as a violation of the rules:
- Sinking of the white ball (higher value of the bball to be hit or the ball to hit, at least 4 penalty points)
- Striking the wrong ball (value of the ball to be hit, at least 4 penalty points)
- Not striking any balls
- Sinking of the wrong ball (highest value of the ball to be hit or the ball to hit or any sunk ball, at least 4 penalty points)
If a foul has been committed the points will be awarded to the opponent and he can continue the game. If the white ball has been pocketed it can be placed anyhwere within the D-zone to continue the game. If a player cannot strike any red or coloured balls (in the final) after a foul of this fellow player he can still continue the game or let his opponent continue.
If a coloured ball has been sunk at the wrong time it will be placed in its original position at the table. If this position is occupied the next possible place will be chosen. As soon as all the red balls have been pocketed the coloured balls will be pocketed according to their numbers 2-7. Unlike at an earlier stage in the game they won't be placed in their original position again but remain sunk.
End of the Game
As soon as all red balls have been pocketed the game is over. The player who collects the most points by the end of the game, wins. In case of a draw the black ball will be placed on the table again. Whoever gets the next point wins the game.